Upcoming Product: Bestiary of Enchanted England!

Our first full-length sourcebook for Magonomia® is in the works: the Bestiary of Enchanted England.

Edit, February 8, 2022: I added additional creatures: the Knocker, Tombwarden, Shadowbeasts, and Walking Stones. Also, a few taglines have been updated.


(short summary) A book of lore and plot hooks for 24 creatures from English folklore, with original black-and-white illustrations, for the Magonomia® RPG.

Dragon image ©2005 Dover Publications, Inc. Used with permission.

Dragon image ©2005 Dover Publications, Inc. Used with permission.

The Bestiary of Enchanted England is a supplement for Magonomia®, the tabletop RPG of Renaissance wizardry, which is based on the Fate™ engine. It describes 24 faeries, fantastic beasts, and spirits from the folklore and literature of 16th-century England. These aren’t primarily combat opponents: the emphasis is on lore and plot hooks to help you weave these creatures into wondrous game sessions.

The Bestiary of Enchanted England includes:

  • Afanc, The Unseen Beast Below

  • Black Annis, Stealer of Children

  • Bugbear, the Thing Under the Bed

  • Dragon lore (no statistics; there are several dragons in the Magonomia core book)

  • Eala, a Haunted Musical Instrument

  • Elves, the People Under the Hills

  • Grim, the King of Ghosts

  • The Haid, Faerie Thieves

  • Hobyah, a Gang of Wicked Elves

  • Kenidjack, the Bright-Eyed Demon of Cornwall

  • The Laidly Toad Queen

  • Malkin, Bipedal Cats (similar to Puss in Boots)

  • The Merchicken of Portland (it’s a real legend!)

  • Milcha, Queen of the Enchanted Isle

  • The Questing Beast, Creature of Arthurian Legend

  • Satyr, Spirits of the Wild

  • Scitalis, the Wondrous Serpent

  • Shadowbeasts

  • Tombwarden

  • Troll

  • Urban Wisp

  • Walking Stones

  • Waelcyrian, Spirits of Ill Omen

  • Whale Eater, a Dragon of the Sea

The names and taglines for each creature are subject to change, but these are the creatures that will be included.

The book will be a 6”x9” (US trade size) hardcover, approximately 120 pages. Electronic versions (PDF, EPUB, and Kindle) will also be available.

The creative team consists of:

  • Authors: Timothy Ferguson, Mark Lawford, Christian Jensen Romer

  • Illustrators: Steven Bachan, Teresa Guido, Jeff Koch, Angela Taylor, Colin Throm

We’re aiming for crowdfunding in May or June this year. Check back or follow us on social media for progress updates!

Beyond Battles 2021 Video, Slides, and Notes

Shewstone Publishing presented SEM21197813 Beyond Battles: Overloooked History for World Builders at Gen Con Online on September 17, 2021. This year’s topics were:

  • The legend of King Arthur and how it conflicts with archaeological evidence of the Anglo-Saxon settlement of Britain.

  • Real-world clerical necromancy, an underground of monks and priests who practiced black magic and mostly got away with it.

  • The “taming” of English nobility by the Tudor dynasty at the end of the fifteenth century.

Our Historical Fantasy RPG

We publish Magonomia, the RPG of Renaissance wizardry. Everyone plays a wizard wielding magic based on authentic Renaissance lore.

Video

Slides

Here are the slides of the presentation.

Notes

Here are the notes and follow-up from each section.

Legend of King Arthur

Although the legend is no longer considered factual, it makes a great adventure setting. Andrew recommends the Age of Arthur RPG.

A good science fiction novel set against an empire’s decline is A Memory Called Empire by Arkady Martine.

Here’s a direct link to the Secrets of the Dead episode “King Arthur’s Lost Kingdom.”

Wikipedia’s article on the Anglo-Saxon settlement of Britain summarizes recent discoveries about the period.

Clerical Necromancy

We didn’t mention it in the presentation, but an excellent overview of (European) historical magic is Magic and superstition in Europe : a concise history from antiquity to the present by Michael F. Bailey.

A more focused book about medieval magic (containing no actual spells) is Magic in the Middle Ages by Richard Keickhefer. Kieckhefer also has several other books about the history of magic that are worth a look.

An audience member asked about books with actual spells that pre-modern people believed would work. We didn’t research actual spells from the medieval period so we’ll have to direct you to your search engine or your friendly local reference librarian. We do know quite a bit about fifteenth and sixteenth century spells. Two books we used heavily while researching our game Magonomia are:

Also, we touched on the investiture conflict, the 500-year struggle between the Western church and monarchs over how much influence the Crown will have over selection of priests and bishops. It’s a big topic; for a good overview of this and other important historical trends, we recommend Civilization in the Middle Ages by Norman F. Cantor.

The Taming of the Nobility

There wasn’t any discussion of sources during the seminar. Many history books give surprisingly light treatment to Henry VII, which is perhaps the way he would have wanted it. I’ll refer the interested reader to The Tudors: The Complete Story of England's Most Notorious Dynasty by G.J. Meyer.

Also I found a good documentary about Henry VII on YouTube: https://youtu.be/1ZKruLTJQ2Y