We got a late start signing artists to make original illustrations for our crowdfunding page, so I’ve slipped the schedule for our funding campaign back one month to March 14, 2020. We have a new art director signed for this project and the artists are lined up now. We should be able to stick to the new launch date. I’ve been trying to get the uncertainty ironed out as much as possible before we launch the crowdfunding campaign so backers will get what they expect, when they expect.
Magonomia® Spell Lists for Core Rules complete!
Getting ready for the February-March crowdfunding relaunch of Magonomia® , TTRPG of Renaissance wizardry, I’ve finished revising and editing the list of spells that will be in the core rules. You can download the complete list with brief description of each spell. The full text of all these spells is finished, pending one more round of revision to add “fluff” and make them thematic and awesome.
All of the spells are inspired by sixteenth-century occult lore and fiction (Shakespeare, Spenser, etc.). We have 186 unique spells across the five magical Sciences of Alchemy, Astrology, Sorcery, Theurgy, and Witchcraft,
Sorcery Spell List for Magonomia®
Sorcery is Magonomia’s term for the Ars Goëtia, the art of conjuring spirits (and binding them to service). Such spirits include faeries, elemental spirits, ghosts and ghosts, as well as the mysterious, invisible spirits that classical magicians called daemones. Conjuring such spirits is dangerous and widely feared, but many a magician is willing to resort to sorcery for the overt power it provides. Sorcery offers powerful spells such as glamours (a form of illusion), curses, invisibility, even calling down bolts of lightning from the sky! Sorcery is usually neither subtle nor very safe, but it is definitely effective.
The updated Magonomia spell lists now include all the Sorcery spells that will be in the core book.
New Magonomia® spell: Cloak of Shadows
With Halloween approaching, I thought I’d share a spooky new Magonomia® spell I revised today.
Cloak of Shadows
1st Degree. Sorcery
An enchanted cloak lets the wearer Create an Advantage on Stealth Tests
Aspects: Fetish, Requires Shadows
Components: A dark colored cloak embroidered with sigils on the inside
Preparation: Offstage; bind a spirit into the cloak
Activation: At will; speak the spirit's name; Create an Advantage vs. 1
Duration: One scene
Augmentation: None
The wizard enchants a dark-colored cloak by binding a Spirit of Shadow into it. The cloak permanently becomes a Fetish. In shadowy places like a dark alley or a forest, anyone wearing the cloak can call the spirit’s name and it will bend shadows, which enfold and caress the wearer. (They feel like cold feathers brushing against their skin). This allows the wearer to Create an Advantage on Stealth tests.
Alchemy Spell List for Magonomia®
In development of Magonomia®, the spell list for the Science of Alchemy is finished!